Walk through the game, turn by turnAll games
Turn 3 · still 13 hours and 32 minutes
Nobody wrote anything this turn.
| Pilot | Damage | Points | State |
|---|---|---|---|
| Mutedfaith | 3/12 | 0 | in the air |
| Finchhunter | 3/12 | 0 | in the air |
| Nicky | 0/12 | 0 | in the air |
| Ollannach | 1/12 | 0 | in the air |
| Chippy | 0/12 | 0 | in the air |
| Cambria | 0/12 | 0 | in the air |
Orders sent in are visible only to the pilots themselves until the turn has been played. Ammunition is shown with the names on the board.
| Pilot | Damage taken | Damage dealt | Damage left |
|---|---|---|---|
| Mutedfaith | 3 DP | 3 DP | 9 of 12 |
| Finchhunter | 3 DP | 3 DP | 9 of 12 |
| Nicky | 0 DP | 0 DP | 12 of 12 |
| Ollannach | 1 DP | 0 DP | 11 of 12 |
| Chippy | 0 DP | 0 DP | 12 of 12 |
| Cambria | 0 DP | 0 DP | 12 of 12 |
Damage taken is all damage an aircraft suffered this turn, from hits and from clouds. Damage dealt is the damage a pilot did to other aircraft with their hits; hits on balloons do not count. Repairs are listed separately in the report.
Watching is open to all. If you would like an aircraft one day, sign up on the home; the game master will put you on the list and get in touch as soon as a seat is free.
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